Unity render texture ui. May 30, 2017 · 36. By default the Automatic will blend the UI render texture with the camera color after the camera Mar 8, 2018 · 81. Here my script, which make 2d chart on canvas in camera prefab, render it to texture and encode it to PNG. 0. In this example, the Renderer Feature draws lens flares as a texture on a Quad. A very quick way to make a live arena-camera in your game: Create a new Render Texture asset using Assets->Create->Render Texture. Set HDR to off. Hi Kasapir, I can think of two solution: 1. ReadPixels to read the pixels from RenderTexture into the new Texture2D. RawImage生成. Create a new Render Texture in you Project Folder. Unity currently supports three UI systems. I was trying my best to use a depth camera that outputs to a render texture, and these are my findings: 1. Create a new camera (I'll call it RTT camera). Only the camera activation is affected by the gameplay. Select GameObject -> UI -> Raw Image, rename it to Minimap Image and in its inspector assign Minimap Render Texture into a Texture field. I want a UI to be displayed there so I decided to use the Unity UI interface. Canvas would require a Raw Image to use Render Texture on it. Aug 6, 2013 · The Render Texture Inspector is almost identical to the Texture Inspector. See in Glossary that Unity creates and updates at run time. Render Texture. (2) Change the Culling Mask from Everything to Default. You can work in linear colour space even if your Textures An image used when rendering a GameObject, Sprite, or UI element. Assign the Render Texture to the Target Texture of the new Camera. Set the panel’s sort order. The first camera renders the objects to the Render Texture. Render (); RenderTexture. The process works, but its resulting in very low quality. I'm experimenting once again with rendering a Canvas to a texture (for blur effects). Clear flags is a Solid black Color, with Alpha set to 0. In general, the way to use the render texture is as above. More info. Render Textureの主な応用例. Render Texture を作成(設定はデフォルト). In the test below (test1. To use a Render Texture, create a new Render Texture using Assets > Create > Render Texture and assign it to Target Texture in your Camera component. 3. Drag the Render Texture onto the cube to create a Material that uses the render texture. A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community. But you cannot set gameplay camera to depth only because it doesn't render things right, it doesn't clear the render texture I guess. You must use either UXML or C# code to add an Image element in your UI and provide the image source to the --unity-image USS custom property. The resulting image on screen looks Feb 25, 2013 · bluescrn. targetTexture instead. UI に設置したい 3D オブジェクト用途の Camera を作成. Textures are often applied to the surface of a mesh to give it The Unity Editor allows you to work with traditional gamma color space as well as linear color space. then I have that CRT also applied in a material, that I try to display on a Ui-Image ( as a rear view mirror type effect) and also, slapped it onto a rotating cube in front of Nov 24, 2021 · Set the Culling Mask to UI. Render Textureの使い方. projectionMatrix; cam. A Render Texture is a type of Texture that Unity creates and updates at run time. Unity performs upscaling when the Render Scale value is less than 1. Upscaling Filter: Select which image filter Unity uses when performing the upscaling. Mar 22, 2018 · 8. bgolus, Sep 9, 2019. The ideal scenario would be to have a way to render an object / a camera on top of everything including ui. Create an image. Blit. Event function that Unity calls after a Camera has finished rendering, that allows you to modify the Camera's final image. Add the Render Texture to you Images Raw Image Component in the Texture field. Jul 28, 2021 · 6. One is you need to be doing the in shader gamma correction to the UI texture as well as the main scene texture. The issue is that the camera projections are changing between viewing in the editor The following steps implement the custom rendering logic. I created a Render Texture and set the camera to render to it, then used the texture as the background image for the UI element. Dec 1, 2014 · How to make Render Texture rendered in UI, and is it possible to add masks? I tried adding RawImage and dropped Material in material slot. We then output our second camera (subject) with its own post processing onto a render texture which we then place in front of the first camera. op_moore, Nov 18, 2011. I have a separate camera rendering a UI for displaying that UI in the laptop screen. renderTexture = myRenderTexture; Camera. If unsupported by the hardware or rendering API, the greatest supported number of samples less than the indicated number is used. May 23, 2017 · I have an UI-based game and one mask features a Render Texture in form of a Raw Image (UI Element). Simple Texture Maker. is, in fact, disabled, meaning it shouldn't be visible in the camera, consequently invisible in the RT. A Render Texture is a type of Texture An image used when rendering a GameObject, Sprite, or UI element. Release を Jul 26, 2019 · To create a round mask, simply set overflow to hidden and set border radius. 2. So this is what happens if gameplay camera is set to depth only. width, renderTexture. 4. Let's set it up to render this way. and do something like e. This final destination texture then becomes Jul 26, 2011 · I try to use the output of PanelSettings. May 17, 2022 · Render Textureとは?. Since you need to render more than the canvas itself this might not work for you perfectly. - next frame subtract current mouse position from store position to Feb 28, 2017 · Unity Issue Tracker - RenderTextures do not include Canvas (UI) elements It is intended to do that by design. But you can also set it to "World Space". Apr 5, 2008 · Then I take a Texture2D, and I do ReadPixels (), to read the rendertexture pixels back, so I can store them in a regular Texture2D, to be used as a diffusemap for a regular material. あとは RawImageコンポーネント の Texture に最初に作成した RenderTexture アセット を設定すればOKです。. I was able to fix this by writing a custom shader for the object the rendered texture is applied to. I use GUI. Material contains Render Texture and Mask. Apr 5, 2022 · I want to render a UIDocument to textures/sprites and use these as tiles in a tilemap. Additional resources: CanvasRenderer. Dec 21, 2016 · How can I render also the ui in the render texture? I think by following these steps you’ll be able to solve the problem: Select the Canvas you’re using to render the UI and have a look at the RenderMode property. Jul 11, 2021 · I basically created a VisualElement inside the UI Builder and set a render texture to the background. You need to have same values between your RenderTexture size (x,y) and the RectTransform (width/height) you are using to render your texture to (the one with the RawImage component attached). これを知らない方がめちゃくちゃ多いですが、使い終わったあとに RenderTexture. 使い終わったとき. Render Textures are special types of Textures that are created and updated at run time. For Unity 2019. This way we would render the floating object offset on the right. To configure a panel: In your project, select Assets > Create > UI Toolkit > Panel Settings Asset to create a Panel Settings asset if you don’t have it. Posts: 16. It will result with a Unity UI element that now renders Minimap Render Texture. You can either flip it in C# code, or you can try blitting it to another render texture before using ReadPixels on that. The event ordering might be tricky to get right though. When a RenderTexture becomes active its hardware rendering context is automatically created if it hasn't been created already. Posts: 12,366. Textures are often applied to the surface of a mesh to give it visual detail. The Custom Render Textures feature provides a scripting and Shader framework to help with complicated configuration like varying update frequency, partial or multi-pass updates. Unity version: 2021. The Render Texture is a type of texture that can be rendered to. Support me on Patreon to keep the channel going:htt Dec 7, 2012 · Dec 7, 2012. 手順2:新しいカメラを作り、出力先にRender Textureを指定する. Mar 5, 2020 · I made a scene with a camera, and a second rear facing camera rendering to a CRT (Custom render texture) IT has a shader/material assigned to it to re colorize it purple. Observe that only power-of-two values sizes can be chosen. The value can be 1, 2, 4 or 8. The following code will break shadows on the rendering cam (renderTexture or not): Matrix4x4 cpm = cam. Per tile I have to wait one frame until the UI changes are rendered to the texture. The virtual screen (the object with the texture on it, the one you want to click on in-game) needs a mesh collider, a world-space camera, and the virtualscreen script. rdurnin, Aug 18, 2015. Create a new 3D cube using GameObject > 3D Object > Cube. #2. Dec 10, 2017 · 378. I have a Render Texture for a mini HUD for the center console of my cockpit. Go to the base Camera and find the "Stack" option, and add the new Camera to the Stack. The amount that is blocked is related to the Render Texture resolution. The content that is rendered gets stretched as I scale the UI around. Finally, Call Texture2D. In this blog, learn the development of the minimaps with Render Texture in Unity. Feb 8, 2022 · var finalTexture = new Texture2D ( renderTexture. If a texture is specified then it will be used as the 'MainTex' instead of the material's 'MainTex'. This setup is only created on game start. Dec 13, 2012 · Hello, I have a Screen Space - Overlay canvas with a Raw Image UI object that has a render texture. Anti-aliasing value indicates the number of samples per pixel. Use the Simple Texture Maker from Sebastian_Boettcher on your next project. However, this can increase your memory footprint considerably, and limits the effect's area to the render texture bounds. Oct 26, 2017 · I am using a Canvas to render a UI menu, including a game object with a Raw Image using the aforementioned Render Texture to display the second camera’s output in the UI. The console shows "false", meaning it's. More info See in Glossary, such as image galleries, product listings, a rendering preview, and user profiles. Apr 29, 2014 · Maybe he has some updates on it. Oct 3, 2014 · The idea is to use "render texture" of Unity Pro to which I would render the GUI and then I would apply it on a quad somewhere in space. To solve this you have to call Render before taking the screenshot so UI is forced draw. Secondly, I needed to take the other camera and add a stack element in it's Camera Component (at bottom) then select my Overlay Camera to add to the stack. Jul 25, 2014 · Jul 25, 2014. 8f1 - latest LTS at the moment. Bonus: Anti Aliasiing also works now, just set the amount in the render texture and it should work. Then you can use the Render Texture in a Material just like a regular Texture. For me it's working identically to Render Mode. When a RenderTexture is using anti-aliasing, then any rendering into it will Jun 12, 2013 · However, this can be difficult to split up your UI canvases to support this behavior. To use this framework you need to assign a Material to the Custom Render Texture asset. To use a Render Texture, create a new Render Texture using Assets > Create > Render Texture Dec 17, 2014 · I was trying to solve the same issue of rendering from camera with enabled post processes into a RenderTexture and display it. tv/theMessyCoder Unity3D asset store = http://bit. Add the Render Texture to your Camera's Camera Component in the Target Texture field. AlexandreT-unity, Sep 12, 2021. Then I added an extra camera to my project to view all the sprites that needed to be on top. We cull everything but the subject with the second camera and output it to a RenderTexture which we place in front of the first camera (using a Screen Space - Camera UI canvas) so that the two layers Choose GameObject -> UI -> Canvas and you will be able to find one on your scene. Alternately, an SVG can be assigned to the background. See in Glossary setting that allows you to dynamically scale individual render targets, to reduce workload on the GPU. 手順3:新しいマテリアルを作り、テクスチャ欄にRender Textureを指定する. Automatic: Unity selects one of the filtering options based on the Render Scale value and the current screen resolution. The Render Texture inspector displays the current contents of Render Texture in realtime and can be an invaluable debugging tool for effects that use render textures. Now the issue/bug: When such a camera is disabled (and accordingly the rendertexture is not updating), sometimes a rendertexture has the content of the current player rendertexture. All the properties should not be changed except for the PixelPerfect property. Then render it on a quad in the Scene. Render the UI on World Space so you can place it behind the 3d objects. Feb 4, 2011 · Using a render texture attached to a GUI-Texture object. - Rendering - Culling Mask を (2) で作成した Layer に指定. Dec 21, 2016 · Select the Canvas you’re using to render the UI and have a look at the RenderMode property. materialCount, CanvasRenderer. ly/them Aug 13, 2014 · Aug 13, 2014. Display UI on Render Textures. When I use the resulting Texture2D with a simple Diffuse shader, the material renders as pitch black. Let's say you want a standard 16:9 HD aspect ratio. Apr 8, 2010 · I'm trying to use a RenderTexture to render a low resolution version of what my camera sees to the whole screen. More info See in Glossary and react to input from the users in the Game view, connect the UXML Documents to a Panel Settings asset by a UI Document component. In the video I Feb 22, 2016 · This RenderTexture is used by a RawImage on the player overview UI. Compositing Mode: Select how you want the compositing to happen. - With both of these render textures I then perform a Graphics. Flawlessly in editor and white image in build. #11. The implementation requires a Material and a mesh (Quad). I'm trying to render UI into a render texture to then be displayed on a quad for a user in VR. Now, when I try to use this RenderTexture in another Canvas (Screen Space - Overlay) through a RawImage, there A Render Texture is a type of Texture An image used when rendering a GameObject, Sprite, or UI element. Dec 3, 2020 · UI -> RawImage を選択。. Create a wide, tall and thin box. The second camera renders other objects to the screen, including the Render Texture. In any case, note that atm we only support one level of masking. png), I've got a few Image components anchored to the center/corners of the screen. Would it be a good approach to convert world coordinates of a RaycastHit on May 16, 2022 · 手順. Jul 20, 2016 · Material index 0 is the base model material, and index 1 is the target material to modify, via a Blit on RenderTexture. you can easily render the ui into a render texture by changing the Render Mode of the canvas to "Screen Space - Camera". Render the camera that sees the 3d objects in a render texture and place that render texture as texture on the UI (in a Raw Image component). Take a look. Last edited: Jul 12, 2022. I would like to be able to click on the UI Raw Image and get the mouse click coordinates in world space for where that click should be in relation to what was visible Typically you change or query the active render texture when implementing custom graphics effects; if all you need is to make a Camera render into a texture then use Camera. But I'm finding that if the RenderTexture size is not exactly equal to the current screen resolution, the UI scaling system causes problems. renderTexture = null; so it forces to render the UI layer. Funny enough, the thumbnail inside unity's inspector, looks Dec 6, 2022 · Learn how to show animated 3D Models on your UI using a Canvas, Render Texture, and any 3d model! This is a great effect to add some personality and flair in Mar 16, 2021 · The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms. Jun 12, 2013 · However, this can be difficult to split up your UI canvases to support this behavior. This canvas is looked at by Main camera, which renders to the display. Create a new Camera using GameObject > Create General > Camera. This appears to be a bug caused by setting the projectionMatrix on the rendering camera. #7. Jan 31, 2019 · Hello, I am quite new to using render textures and I am currently trying to use them to display models in the UI, while in the editor its working pretty much fine and in the PC build, in the android build it's showing up as a black square, I have messed around with the clear flags of the camera, different color formats of the texture and shaders for the materials however to no avail. Texture2D toTexture2D(RenderTexture rTex) {. Nov 21, 2017 · The camera and canvas that are rendering to the texture don't need anything adding to them. It's only possible to render a UI Document to a render texture, when it's assigned to the panel settings of that UI Document because we only support rendering at the IPanel level (1 IPanel <=> 1 PanelSettings). All the properties should not be changed except for the Nov 8, 2021 · So I'm developing a game that haves a laptop with an screen where is supposed to be all the main features in the game. You can use an imported or built-in image asset to set a background image. Copies source texture into destination render texture with a shader. Feb 19, 2015 · Create a new render texture. 専用の Layer を作成. Put the UI elements with all the Shaders onto a Canvas set to Screen Space - Camera, and set the Camera to the Overlay camera. No code required. I would use the second method (easier to done). - Projection - Projection を Orthographic. Change it from Screen Space - Overlay to Screen Space - Camera. RGB24, false); // ReadPixels looks at the active RenderTexture. To render UI (User Interface) Allows a user to interact with your application. Oct 9, 2014 · Can you actually make the overlay UI "go through a normal render pipeline"? Is it possible to capture the UI somehow in a render texture and blit it to the scene behind? A feature like this would be great to enable post processing effects on a canvas. To use a Render Texture, create a new Render Texture using Assets > Create > Render Texture Jun 25, 2014 · 59. projectionMatrix = prj_cc; r. Create new Texture2D, use RenderTexture. Peeling, Jul 12, 2022. active = rt; <Do regular resring reading with ReadPixels>. Remove Audio Listener component. My problem is, that I do not know how to render GUI into the texture, since GUI is rendered on top of everything, not only in the camera. Apr 18, 2010 · - I then render the gameplay UI camera to a separate rendertexture using the same render texture format as the gameplay camera and set the GameplayUIScreeshot camera's . Move the Camera to what you want to view and it should project to your UI GameObject. Jun 18, 2006 · The alpha chanel that is rendered to the texture is the raw alpha value of the object closest to the camera (ignoring all other objects behind it, ignoring what alpha means for that object, e. Custom Render Textures require a compatible Material. But I can create a new one every frame, which sounds not like a good Idea. Camera. The camera's view is now displayed within the UI element as desired. 51 and testing on an Oculus Quest. Mar 14, 2020 · Unity UI Beginner Tutorial | 3D models in your UI with Render Textures Twitch = http://www. Sets the Mesh used by this renderer. 4 I needed to set one camera as an overlay camera via "Camera Component" --> "Render Type" --> Overlay. To use a Render Texture, create a new Render Texture using Assets > Create > Render Texture Mar 26, 2014 · In order to capture UI with render texture I had to write the following code: var rt =RenderTexture. Priority: Used to define a draw order between the UI cameras, a high priority means rendered in front of the other cameras. Assign the newly created render texture to Target Texture. That camera feeds the render texture, so now everything that camera sees is forced to be on top of the UI Document as the background of that VisualElement. Jun 20, 2018 · Unity ID. A Camera set to solidcolor-black that outputs to a rendertexture 2. This works to some extent, however where things fail is transparency, the material at index 1 must have a transparent background, so that you can still see the base model material at index 0 behind it. I have completely turned of filtering and set the RenderTexture to the resolution I want. and use Graphics. then I have that CRT also applied in a material, that I try to display on a Ui-Image ( as a rear view mirror type effect) and also, slapped it onto a rotating cube in front of Apr 4, 2024 · 3DオブジェクトをUI上に表示する「Render Texture」の使い方を解説しています。Render Textureはカメラのビューをテクスチャとして出力できる機能です。使用する際はメモリの使用量を考慮し、不要なテクスチャはリリースすることが重要です。 The antialiasing level for the RenderTexture. The app works fine when running in foreground but the UI is not drawn at all in in batch mode. Enter Play Mode, and observe that the cube’s texture is updated in real-time based on the new Camera’s output. targetTexture = rt; yield return new WaitForEndOfFrame (); yield return new WaitForEndOfFrame (); tilesCamera. I've tried with both world space UI and screen space - camera, both result in the same issue. 2) Convert that viewport point into a ray cast from the minimap camera. Get the FULL course here at 80% OFF!! 🌍 https://unitycodemonkey. g. Sep 11, 2021 · For anyone wondering, there is an easy way to do this. Set background images with an image asset. But when I assing the material with the render texture to the screen, the UI isn't interactable anymore. The size of the Render Texture in pixels. Only problem is that you now have to update the Raw Image size and the Render Texture size when screen size/aspect Jan 27, 2012 · The editor uses the Unity Engine as well, which means that to draw up the profiler graph it is using a render texture. In the LensFlarePass class, declare two private fields: Material and Mesh: private Material _material; private Mesh _mesh; Jul 9, 2018 · Logically, this is what's happening: 1) Convert the mouse point to a viewport point (0,1) of the rendered image. GetTemporary (1024, 1024); tilesCamera. What I expected to see: The image rendered by the P1 camera is exactly the same in the raw image component which the rendered texture is attached to. - Environment - BackGround Type を Solid Color に設定し Mar 5, 2020 · I made a scene with a camera, and a second rear facing camera rendering to a CRT (Custom render texture) IT has a shader/material assigned to it to re colorize it purple. height, textureFormat, false); /*First test, confirming that the marked quad' mesh renderer. This is a real-time object you can light, rotate, scale, etc as needed. To check the state of the render texture, I exported it to a png file on key down events and this shows just a black image. Dynamic resolution is a Camera A component which creates an image of a particular viewpoint in your scene. cutout). I'm using Unity 2019. A rawimage ui gameobject child of a canvas overlay gameobject 4. targetTexture for a render streaming app that need to run on a server in batch mode. SetMesh. main. Layer mask of your UI objects, by default it's set to UI. Sep 22, 2017 · UI can be drawn over gameplay using greater depth than gameplay camera. Apply(); to apply the changed pixels. alexandre-fiset, Aug 18, 2022. . #3. So, two issues. That render texture image comes from a top camera that is pointing to a box grid. I used a simple image to test out the scaling and when I move my ship the image flickers in an out of phase. i faced the same problem. Feb 5, 2010 · The on-screen GUI is rendered the last, that is true. (1) Select the first camera. Render Texture (レンダーテクスチャ) は、ランタイムに作成、更新される特殊な テクスチャ です。使用するには、まず新しいレンダーテクスチャを作成し、カメラ の 1 つを指定して、そこにレンダリングします。次に、通常のテクスチャのように、マテリアル のレンダーテクスチャを使用でき Mar 19, 2012 · An alternative would be to assume the opaque black background on the pause menu design, but that's not ideal. The HUD on the center console is via a Render Texture. Any Tips ? Thanks, Oliver. Hi, I have a Canvas (Screen Space - Camera) and some Sprites, so most of the Canvas space is empty, ie, transparent. Texture2D tex = new Texture2D(512, 512, TextureFormat. Find this GUI tool & more on the Unity Asset Store. What I want to do is to click on a box to change it's color. As I googled, I can't change the size of a Render Texture at runtime (that would fix the issue). But graphics libraries allow to render to texture, which can be a dynamically allocated and stored object in memory, thus the very next frame the texture is still accessible and stores what has been rendered to it in the previous frame. Solution for UnityUI is pretty simple - just add an above shader by etdofresh_unity which removes green color to a RawImage which displays a RenderTexture your camera renders into. Drag the Render Texture onto it to create a May 19, 2020 · Add a new Camera as a child to the GameObject. And because it's depth only there is no solid color, so it all works well. In the Inspector A Unity window that displays information about the currently selected GameObject, asset or project settings Sep 27, 2020 · Simplified setting of the above: P1 renders into a render texture which is assigned to raw image on UI canvas element. Now you can place the UI wherever you want and render with a camera as much as you need. For now, just use a Raw Image on a default canvas and set the Render Texture to render to that. So: - on mouse down check if in render texture; if yes store mouse position. I'm currently adapting my UI for VR, so I'm using a render texture on a quad inside the game world to render my UI elements. Offscreen render with generated camera works flawlessly in editor, but not in build. twitch. Mar 28, 2015 · 1. A quick guide to using a render texture to show a 3d object in your UI. 3) Raycast it against a "ground" Plane (the "Plane" in this instance is not a real mesh plane, it's just a mathematical plane. You could probably use OnRenderImage. com/courseultimateoverview. I noticed this when I tried pulling the window slider up and down between CPU/GPU/Memory/Rendering etc, and saw how it started updating the graph more quickly while giving more render texture spikes. Then you can copy the RT to a Texture2D. Write a script that gets the UI Document component, in its panel properties there is a Func override called screentoPanelSpaceFunction, it gets called to take the mouse input provided through the input system event system, and translate it to local coordinates! Feb 17, 2020 · Unity Technologies. Render Textures are set up as demonstrated above. The GUI-Texture object is placed in the middle of my screen, buy my buttons in the bottom left are not clickable. I appreciate your help, it's greatly appreciated. UI rendering is left at the native resolution for the device. Then from the Render Camera, I render to a RenderTexture. Are we stuck using Screen Space - Camera UI in this case? Dec 24, 2013 · 1,096. Set RTT camera clear flags to 'Solid Color' and background to any color with alpha 0 (bright green in my example). You'll have to calculate a movement delta between frames when the user clicks in the bounds of the render texture and then rotate the camera being used as the render source based on that delta. Oct 7, 2015 · It's quite simple. I believe a workaround might be to render UI Toolkit though a Render Texture first. Aug 22, 2012 · 5,539. 4 + URP 7. I was wondering how I could detect pointer events on the render texture in order to interact with my UI with a VR controller. おわりに. The output is either drawn to the screen or captured as a texture. // This script goes onto your according Camera. RawImageの設定. 手順1:新しいRender Textureを作成する. Jul 1, 2022 · On the other hand, Reder Textures are created and updated at runtime. Because you're using linear space rendering for the main rendering path, the sRGB render texture is getting gamma corrected into linear space when it's sampled. SetTexture. This works so far, but has a big drawback at the moment. Posts: 599. When you set the background image, you must select a supported background image type: Textures An image used when rendering a GameObject, Sprite, or UI element. Mar 19, 2022 · In this video we're setting up a render texture with HDRP, and making sure the background is transparent. Nov 15, 2013 · If you take a texture that's upside down and copy it to the CPU using ReadPixels, you're getting the upside down version. Note the Mesh must be read/write enabled. Jan 17, 2023 · Thanks, I was able to implement it successfully by following your instructions. Render(); Caemra. In cases where the application’s frame Set the material for the canvas renderer. targetTexture property. You can also output the particle system to a render texture assuming the particle area is small enough (such as a highlight on a button). DrawTexture to draw it onto the screen. Blit with a basic alpha blend shader material. In the video I Nov 28, 2012 · This post is about trying to remove the background of a render texture after a camera has rendered to it. php👍 Learn how to make BETTER games FASTER by using all the Un Render Texture. fd xb ii is no xk om mr yp xb